Camera now following Pawn

This commit is contained in:
2022-01-26 16:48:58 +01:00
parent 986233d960
commit b7b9963a68
7 changed files with 56 additions and 45 deletions
+2
View File
@@ -24,6 +24,8 @@ public:
class AAdventureMap* MapRef;
UPROPERTY(VisibleAnywhere, BlueprintReadWrite, Category = "Runtime")
AHexTile* Location;
UPROPERTY(VisibleAnywhere, BlueprintReadWrite, Category = "Runtime")
bool bIsMoving;
protected:
// Called when the game starts or when spawned