plan to implement pathfinding; minor fixes & refactorings

This commit is contained in:
2022-01-12 18:22:16 +01:00
parent 9021763ab7
commit b5c9c661fe
6 changed files with 56 additions and 28 deletions
+9
View File
@@ -2,6 +2,8 @@
#include "AdventureCharacter.h"
#include "AdventureMap.h"
#include "HexTile.h"
// Sets default values
AAdventureCharacter::AAdventureCharacter()
@@ -32,3 +34,10 @@ void AAdventureCharacter::SetupPlayerInputComponent(UInputComponent* PlayerInput
}
void AAdventureCharacter::AStarFindPath(AHexTile*)
{
std::priority_queue<int32> Frontier;
TMap<AHexTile*, AHexTile*> CameFrom;
TMap<AHexTile*, int32> CostSoFar;
}