Breadth First Search; considering use of diagonals for A*PF

This commit is contained in:
2022-01-25 18:30:49 +01:00
parent 237c056b30
commit 986233d960
7 changed files with 71 additions and 26 deletions
+3 -3
View File
@@ -20,10 +20,10 @@ public:
// Sets default values for this character's properties
AAdventureCharacter();
UPROPERTY(VisibleAnywhere, BlueprintReadWrite, Category = "Config")
class AAdventureMap* MapRef;
UPROPERTY(VisibleAnywhere, BlueprintReadWrite, Category = "Runtime")
AHexTile* GridLocation;
UPROPERTY(VisibleAnywhere, BlueprintReadWrite, Category = "Runtime")
AHexTile* SelectedHex;
AHexTile* Location;
protected:
// Called when the game starts or when spawned