Breadth First Search; considering use of diagonals for A*PF
This commit is contained in:
@@ -23,9 +23,9 @@ public:
|
||||
UPROPERTY(BlueprintReadWrite, Category = "Config")
|
||||
class AAdventureMap* AdvMapRef;
|
||||
UPROPERTY(BlueprintReadWrite, Category = "Config")
|
||||
class AAdventurePlayerController* ControllerRef;
|
||||
class AAdventurePlayerController* OwningPC;
|
||||
UPROPERTY(BlueprintReadWrite, Category = "Config")
|
||||
class AAdventureCharacter* AdvPawnRef;
|
||||
class AAdventureCharacter* FollowPawn;
|
||||
|
||||
|
||||
UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = "Input")
|
||||
|
||||
Reference in New Issue
Block a user