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// Fill out your copyright notice in the Description page of Project Settings.
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#include "AdventurePlayerController.h"
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#include "AdventureMap.h"
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#include "HexTile.h"
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#include "AdventureCameraPawn.h"
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#include "AdventureCharacter.h"
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AAdventurePlayerController::AAdventurePlayerController()
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{
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PrimaryActorTick.bCanEverTick = true;
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PrimaryActorTick.bStartWithTickEnabled = true;
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}
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