small changes & cleanup

This commit is contained in:
2022-01-29 20:54:35 +01:00
parent 2bf072e3c6
commit 429ce51805
7 changed files with 32 additions and 67 deletions
+15 -35
View File
@@ -36,7 +36,6 @@ void AAdventureMap::MakeGrid()
for (int r = 1; r <= GridSize; r++) {
float XOffset = 0.f;
if (r % 2 != 0) { if (r > 1) { QOffset--; } }
else { XOffset = HexWidth / 2; }
@@ -45,23 +44,19 @@ void AAdventureMap::MakeGrid()
NextHexAt.Y = TileSize * 1.5f * r;
NextHexAt.Z = 0.f;
FTransform SpawnTransform = FTransform(NextHexAt);
AHexTile* Tile = World->SpawnActor<AHexTile>(BaseTileClass, SpawnTransform);
Grid.Add(Tile);
Tile->Q = q - 1 + QOffset;
Tile->R = r - 1;
}
}
for (auto& tile : Grid) {
tile->Index = GridIndex(tile->Q, tile->R);
}
bHexGridReady = true;
}
// Every Hex Tile's index within the Grid Array can be derived from its Q and R coordinates
// Every Hex Tile's index within the Grid Array can be derived from its Axial Q and R coordinates
int32 AAdventureMap::GridIndex(int32 qAxial, int32 rAxial)
{
/*
@@ -78,50 +73,36 @@ AHexTile* AAdventureMap::RandomHex()
return Grid[RandHex];
}
/*
* Add two TArray<TPair<int32, int32>> members containing the Cardinal Directions
(one for immediate neighbors, one for diagonals)
{ fill them in AAdventureMap::AAdventureMap }
* This function instead returns
TMap<bool bDiag, AHexTile* Neighbor>
*/
TArray<AHexTile*> AAdventureMap::Neighbors(AHexTile* OfHex, bool bFreeOnly = false)
{
TArray<AHexTile*> Results;
for (auto& V : NeighborUnitVectors) {
int32 I = GridIndex(OfHex->Q + V.Q, OfHex->R + V.R);
if (Grid.IsValidIndex(I)) {
AHexTile* R = Grid[I];
Results.Add(Grid[I]);
if (bFreeOnly && !R->bFree) { Results.Remove(R); }
AHexTile* H = Grid[I];
if (bFreeOnly && !H->bFree) { continue; }
if (H->Distance(OfHex) == 1) { Results.Add(H); }
}
}
for (auto& R : Results) {
if (bFreeOnly && !R->bFree) { Results.Remove(R); }
}
return Results;
}
TArray<AHexTile*> AAdventureMap::FreeDiags(AHexTile* OfHex)
TArray<AHexTile*> AAdventureMap::FreeDiagonals(AHexTile* OfHex)
{
TArray<AHexTile*> Results;
for (auto& V : DiagonalUnitVectors) {
int32 I = GridIndex(OfHex->Q + V.Q, OfHex->R + V.R);
if (!Grid.IsValidIndex(I)) { continue; }
// if (!bFreeOnly) { if (Grid[I]->Distance(OfHex) == 1) { Results.Add(Grid[I]); } }
else {
bool bReachable = true;
for (auto& PotentialBlock : Neighbors(OfHex)) {
for (AHexTile* PotentialBlock : Neighbors(OfHex)) {
if (PotentialBlock->Distance(Grid[I]) != 1) { continue; }
if (!PotentialBlock->bFree) {
bReachable = false;
break;
}
}
if (bReachable) {
Results.Add(Grid[I]);
}
if (bReachable) { Results.Add(Grid[I]); }
}
}
return Results;
@@ -162,7 +143,7 @@ TArray<AHexTile*> AAdventureMap::FindPathAStar(AHexTile* Start, AHexTile* Goal,
AHexTile* Candidate = ToExamine[0];
ToExamine.Remove(Candidate);
// try for Hex with lower estimatet (F)cost
for (auto& t : ToExamine) {
for (AHexTile* t : ToExamine) {
t->FCost = t->GCost + t->HCost;
if (t->FCost < Candidate->FCost || t->FCost == Candidate->FCost && t->HCost < Candidate->HCost) { Candidate = t; }
}
@@ -174,6 +155,7 @@ TArray<AHexTile*> AAdventureMap::FindPathAStar(AHexTile* Start, AHexTile* Goal,
// expand frontier & adjust path data
for (AHexTile* Neighbor : Neighbors(Candidate, true)) {
if (Neighbor->Distance(Candidate) > 1) { continue; }
if (!Neighbor->bFree) { continue; }
if (Processed.Contains(Neighbor)) { continue; }
bool bInToExamine = ToExamine.Contains(Neighbor);
@@ -186,27 +168,25 @@ TArray<AHexTile*> AAdventureMap::FindPathAStar(AHexTile* Start, AHexTile* Goal,
if (!bInToExamine) {
Neighbor->HCost = Neighbor->Distance(Goal) * 10.f;
ToExamine.Add(Neighbor);
}
}
} }
}
if (bDiags) { // right now the heuristic for HCost (Distance func) does NOT take diagonals into account
for (AHexTile* Diag : FreeDiags(Candidate)) {
if (bDiags) {
for (AHexTile* Diag : FreeDiagonals(Candidate)) {
if (Diag->Distance(Candidate) > 2) { continue; }
if (!Diag->bFree) { continue; }
if (Processed.Contains(Diag)) { continue; }
bool bInToExamine = ToExamine.Contains(Diag);
float NewGCost = Candidate->GCost + Diag->MoveCost * 10.f;
float NewGCost = Candidate->GCost + 1 + Diag->MoveCost * 10.f;
if (NewGCost < Diag->GCost || !bInToExamine) {
Diag->GCost = NewGCost;
Diag->CameFrom = Candidate; // chain
if (!bInToExamine) {
Diag->HCost = Diag->Distance(Goal) * 10.f;
Diag->HCost = Diag->Distance(Goal) * 10.f; // not accounting for diagonals
ToExamine.Add(Diag);
}
}
} }
}
}
}