small changes to pathfinding; plan to fix bad performance

This commit is contained in:
2022-01-16 21:19:34 +01:00
parent 180207f441
commit 32f4c6a278
3 changed files with 69 additions and 8 deletions
+14
View File
@@ -23,5 +23,19 @@ class FRAY_API AAdventurePlayerController : public APlayerController
public:
AAdventurePlayerController();
UPROPERTY()
UWorld* World;
UPROPERTY()
AAdventureMap* MapRef;
UPROPERTY()
AHexTile* SpawnHex;
UPROPERTY(VisibleAnywhere, BlueprintReadWrite, Category = "Runtime")
AHexTile* CurrentHex;
protected:
virtual void BeginPlay() override;
virtual void SetupInputComponent() override;
public:
void AdvClick();
};