Fixed vision blocking; MapObject::Occupy() now blueprint implementable

This commit is contained in:
2022-06-20 15:45:30 +02:00
parent 068beeacfd
commit 276f8e2b50
7 changed files with 25 additions and 24 deletions
+1 -1
View File
@@ -62,7 +62,7 @@ public:
// MapObject Placement
UPROPERTY(BlueprintReadWrite, VisibleAnywhere)
bool bFree = true;
UPROPERTY(BlueprintReadOnly, VisibleInstanceOnly)
UPROPERTY(BlueprintReadWrite, VisibleAnywhere)
AMapObject* MapObject;
UPROPERTY(BlueprintReadWrite, EditDefaultsOnly)
bool bCanActivate = false;