Fixed vision blocking; MapObject::Occupy() now blueprint implementable

This commit is contained in:
2022-06-20 15:45:30 +02:00
parent 068beeacfd
commit 276f8e2b50
7 changed files with 25 additions and 24 deletions
+2 -2
View File
@@ -81,9 +81,9 @@ public:
bool DiagIsReachable(AHexTile* InStart, FHexVector InDiagUnitVec);
UFUNCTION(BlueprintCallable, Category = "Utility")
float Lerp(int32 a, int32 b, int32 t);
float Lerp(int32 a, int32 b, float t);
UFUNCTION(BlueprintCallable, Category = "Utility")
FHexVector AxialRound(float q, float r)
FHexVector AxialRound(float q, float r);
UFUNCTION(BlueprintCallable, Category = "Utility")
TArray<AHexTile*> Neighbors(AHexTile* OfHex, bool bFreeOnly);