port to UE5 and new development environment; consequential leeway

This commit is contained in:
2022-05-25 20:07:51 +02:00
parent 1485621698
commit 21f7dd4e67
5 changed files with 74 additions and 35 deletions
+2 -2
View File
@@ -26,9 +26,9 @@ public:
USceneComponent* SceneComponent;
UPROPERTY(VisibleAnywhere, BlueprintReadOnly, Category = "Config")
UStaticMeshComponent* OrientHexMesh;
UPROPERTY(BlueprintReadOnly, VisibleAnywhere, Category = "Config")
UPROPERTY(BlueprintReadOnly, EditDefaultsOnly, Category = "Config")
bool bCollectable;
UPROPERTY(BlueprintReadOnly, VisibleAnywhere, Category = "Config")
UPROPERTY(BlueprintReadOnly, EditDefaultsOnly, Category = "Config")
bool bActivatable;
UPROPERTY(BlueprintReadOnly, VisibleAnywhere, Category = "Generation")