Neighbors function draft; refactoring

This commit is contained in:
2022-01-13 16:34:06 +01:00
parent b5c9c661fe
commit 219b99c8d7
6 changed files with 34 additions and 14 deletions
+2
View File
@@ -38,6 +38,8 @@ public:
int32 GridIndex(int32 q, int32 r);
UFUNCTION(BlueprintCallable)
AHexTile* RandomHex();
UFUNCTION(BlueprintCallable)
TArray<AHexTile*> Neighbors(AHexTile* OfHexTile);
// Player spawn section
UPROPERTY(VisibleAnywhere, BlueprintReadWrite)