Neighbors function draft; refactoring
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@@ -20,7 +20,7 @@ AAdventureCameraPawn::AAdventureCameraPawn()
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ESASize = .01;
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BaseScrollSpeed = 16;
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ScrollAccelleration = BaseScrollSpeed * 2.2;
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ScrollAccelleration = BaseScrollSpeed * 2.4;
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ESAMaxBoundSlope = 1 / (1 - (1-ESASize));
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ESAMaxBoundIntercept = 1 - ESAMaxBoundSlope;
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